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Doma Svetovna premiera: BMW M550d xDrive s 400 konjskimi močmi! world-premiere-bmw-g30-g31-m550d-xdrive (5)

world-premiere-bmw-g30-g31-m550d-xdrive (5)

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1e+018
cameraFocalLength (float): 51.6809
cameraFov (float): 38.4056
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{0.999707, -0.0232352, -0.00676876, 124.293}, {-0.0050419, 0.0735909, -0.997276, 79.2157}, {0.02367, 0.997018, 0.0734522, 883.223}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 7015, 4960]
displayWindow (box2i): [0, 0, 7015, 4960]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”
vrayInfo/camera (string): “RenderCam_Seite”
vrayInfo/computername (string): “render-ws16”
vrayInfo/cpu (string): “INTEL/Model:12,Family:6,Stepping:2,Cache:0”
vrayInfo/date (string): “2016/Sep/27”
vrayInfo/filename (string): “//SGBIFS4/s_prod_2/BMW16389s_G31_StudioArtwork/BMW16389s_Rendering/BMW16389s_013_Seite_CarbonBlack/scenes/BMW16389s_013_01_Seit”
vrayInfo/frame (string): “00001”
vrayInfo/h (string): “4961”
vrayInfo/mhz (string): “0MHz”
vrayInfo/os (string): “Microsoft(tm) Windows(tm), version 6.1, Service Pack 1”
vrayInfo/primitives (string): “0”
vrayInfo/ram (string): “24576MB”
vrayInfo/renderlayer (string): “defaultRenderLayer”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/scenename (string): “BMW16389s_013_01_Seite_CarbonBlack_Scheiben_DK”
vrayInfo/time (string): “12:00:54”
vrayInfo/vmem (string): “8388608MB”
vrayInfo/vraycore (string): “3.25.01”
vrayInfo/vrayversion (string): “Version of V-Ray for Maya 3.30.01”
vrayInfo/w (string): “7016”

=Channels=
A (half)
AmbientOcclusion.B (half)
AmbientOcclusion.G (half)
AmbientOcclusion.R (half)
B (half)
Coatmaterial.B (half)
Coatmaterial.G (half)
Coatmaterial.R (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (half)
R (half)