ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1e+018
cameraFocalLength (float): 61.0912
cameraFov (float): 32.8344
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{0.568915, -0.821765, -0.0322186, -555.157}, {-0.00616981, 0.0349106, -0.999371, 28.6512}, {0.822373, 0.568756, 0.014791, 444.11}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 7015, 4960]
displayWindow (box2i): [0, 0, 7015, 4960]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): “scanlineimage”
vrayInfo/camera (string): “__RenderCam_3_4_Front”
vrayInfo/computername (string): “render-ws56”
vrayInfo/cpu (string): “INTEL/Model:15,Family:6,Stepping:1,Cache:0”
vrayInfo/date (string): “2016/Sep/14”
vrayInfo/filename (string): “//SGBIFS4/s_prod_2/BMW16389s_G31_StudioArtwork/BMW16389s_Rendering/BMW16389s_009_3_4_Front_CarbonBlack/scenes/BMW16389s_009_01_”
vrayInfo/frame (string): “00001”
vrayInfo/h (string): “4961”
vrayInfo/mhz (string): “0MHz”
vrayInfo/os (string): “Microsoft(tm) Windows(tm), version 6.1, Service Pack 1”
vrayInfo/primitives (string): “0”
vrayInfo/ram (string): “32688MB”
vrayInfo/renderlayer (string): “defaultRenderLayer”
vrayInfo/rendertime (string): ” 0h 0m 0.0s”
vrayInfo/scenename (string): “BMW16389s_009_01_3_4_Front_CarbonBlack_Zusatzlicht_DK”
vrayInfo/time (string): “13:12:12”
vrayInfo/vmem (string): “8388608MB”
vrayInfo/vraycore (string): “3.25.01”
vrayInfo/vrayversion (string): “Version of V-Ray for Maya 3.30.01”
vrayInfo/w (string): “7016”
=Channels=
A (half)
AmbientOcclusion.B (half)
AmbientOcclusion.G (half)
AmbientOcclusion.R (half)
B (half)
Coatmaterial.B (half)
Coatmaterial.G (half)
Coatmaterial.R (half)
G (half)
GI.B (half)
GI.G (half)
GI.R (ha